Normal view MARC view ISBD view

A theory of fun for game design / by Raph Koster

By: Koster, Raph (, 1971-).
Material type: materialTypeLabelBookPublisher: Sebastopol (California) : O'Reilly, cop. 2014Edition: 2nd ed.Description: X, 279 p. : il. ; 18 x 24 cm.ISBN: 9781449363215.Subject(s): Videojuegos- | Videojuegos- | Computer games- | Video games-
List(s) this item appears in: Novedades Septiembre 2018

Powered by Koha | Xercode ®