000 | 00607nam a2200217 i 4500 | ||
---|---|---|---|
008 | 140407s2014 xxua 000 0 eng c | ||
020 | _a9781449363215 | ||
040 | _cUDIMA | ||
080 | _a004.925 | ||
080 | _a004.928 | ||
100 | 1 |
_aKoster, Raph ( _d1971-) |
|
245 | 1 | 2 |
_aA theory of fun for game design / _cby Raph Koster |
250 | _a2nd ed | ||
260 |
_aSebastopol (California) : _bO'Reilly, _ccop. 2014 |
||
300 |
_aX, 279 p. : _bil. ; _c18 x 24 cm |
||
650 | 0 | 4 | _aVideojuegos- |
650 | 0 | 4 | _aVideojuegos- |
650 | 0 | 8 | _aComputer games- |
650 | 0 | 8 | _aVideo games- |
942 |
_cBK _k004.925 KOS the |
||
999 |
_c6868 _d6868 |